> Forest of True Sight > Questions & Answers Reload this Page 2ndary for monk
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Old Sep 14, 2005, 02:55 AM // 02:55   #21
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Mesmer Skills still rely on a Enemy; Hex; or a large group of enemy's
That's true but mesmer skills have a lot more utility than OoB. Inspird Hex removes a hex AND gives you energy. Energy Drain not only gives you energy but it steals from your enemy. Drain Enchantment removes an enchantment in addition to giving you energy.

You also forget that OoB takes 10% of your health which means it isn't very viable while you're being attacked which for a monk is most of the time.

Finally, how often have you been in a PvP match that did not involve an "enemy; hex; or a large group of enemy's"? I would venture to guess none. The point is between all your options you will always be able to gain back energy either through removing a hex, stealing it or positioning yourself aggressively for channeling.

The biggest complaint I hear about energy drain is that many times you attempt to drain a target that doesn't have energy. Assuming you are draining their monks which is normally the way to go early in a match if you only steal 5 energy that means you have 5 energy and the monk you just drained has 0. In other words, sure you might be hurting but the other team is hurting more.
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Old Sep 14, 2005, 03:06 AM // 03:06   #22
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Originally Posted by Sarus
Finally, how often have you been in a PvP match that did not involve an "enemy; hex; or a large group of enemy's"? I would venture to guess none. The point is between all your options you will always be able to gain back energy either through removing a hex, stealing it or positioning yourself aggressively for channeling.

The biggest complaint I hear about energy drain is that many times you attempt to drain a target that doesn't have energy. Assuming you are draining their monks which is normally the way to go early in a match if you only steal 5 energy that means you have 5 energy and the monk you just drained has 0. In other words, sure you might be hurting but the other team is hurting more.
Well you do have a point; but I dont normally PvP as listed in an older post; you do have vaild points but this guy is PvE, and im still clueless about how much energy monsters got...

I belive when i posted i only had 467 total faction... 0/467 faction used.
it has gone up but shut down mesmers are differnt from a primary monk healer; whos going to be attacking him anyway? the adrenaline based warriors, or huge energy based spikers... it all depends on the situation.

oh and dont forget these new flavors of always interupting rangers... that could hurt your spells aswell.

Last edited by D.E.V.i.A.N.C.E; Sep 14, 2005 at 03:12 AM // 03:12..
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Old Sep 14, 2005, 03:24 AM // 03:24   #23
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Yikes, forgot this was PvE. I guess in PvE it doesn't really matter heh. Still if you're planning to get into PvP might as well pick what you'd probably end up using which I think would be a mesmer secondary. OoB is much better in PvE than PvP since you can just run away from mobs and stay in the back and not get attacked.
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